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App Graveyard

Apps that failed: Bad Business Model

1 postmortem where the primary reason for failure was bad business model. Learn what went wrong so you can avoid it.

SkillSwap

A skill-barter marketplace that ran into the double-coincidence problem immediately

R.I.P.
OCT '2024 – FEB '2025
FailedComposite exampleBad Business Model

WorkedSignup was easy and people liked the concept.

NeedsRebuild thesis: The barter premise should be retired.

Revenue
$0 (planned to take a transaction fee eventually, never reached transaction volume)
Users
~340 signups, 95 created a skill listing, 6 completed a swap
Built in
6 weeks
Has usersDomain includedOpen to sale